And this won't even fix the problem of the black screen since it touches all unofficial pictures, it's just to avoid selecting them instead of regular roads covered by Google. You understand they can't just do that without taking time to see how to do it correctly without breaking everything. Some of us are trying to find solutions with the developers by checking what the Google API can do, we found some interesting ideas but this require a big change into how maps and locations are saved, which may break all existing maps. And every month it's becoming worse as those people all around the world progressively cover the roads with their trash, making the game lose its playground without any way to fight back as Google doesn't listen its customers. Those are literally unplayable on GeoGuessr for those reasons + the black screen issue since they are unofficial pictures and are subject to the same problem. Lately Google allowed random people to also create their own Street View, often replacing official pictures by their own which are bad quality and almost impossible to navigate. Official maps can have some of them as well (especially famous places map since not all those places are captured by Google). If you want to avoid black screens you need to find maps that try to avoid those pictures. Many user-made maps uses those unofficial panoramas, especially for locations such as stadium, museums, indoor places or random "hard maps". This is pure speculation, I couldn't find an official explanation. This is almost exclusively related to unofficial panoramas not made by Google but by regular users so it is probably Google throttling them to prioritize official panorama on bandwidth usage. Sometimes it works, sometimes it doesn't. It's just that Google, for some unknown reason, won't let it load on an external website like GeoGuessr all the time. But the issue is that black screens are not broken locations, they actually exist on Google Maps. They already have a way to detect broken locations (locations removed on Google Maps). If you need more detailed information, let me know. I might also see "This location is no longer available in Google Streetview." but I'm not sure if and how that is related. That's also not nice, but certainly less frustrating than a black screen. Although, what might be possible, if the rate limit can't be increased, is to at least display a message to the user that they have to come back in X minutes. So probably Geoguessr isn't even the one to blame here alone. In the response it says "Rate limit exceeded". Though, the problem persists, so I guess that the black screen issue is not CORS related.Ī lot more likely to be the problem is that in the Firefox Network Analysis I see that as soon as the black images occur, I'm getting 403 Forbidden responses for the images that are being loaded, see screenshot. So for testing purposes, I installed this addon for firefox ( ) and the CORS errors are gone. (Reason: CORS header ‘Access-Control-Allow-Origin’ missing)." In the developer console I saw this message: Cross-Origin Request Blocked: "The Same Origin Policy disallows reading the remote resource at. Locations I saw before are usually not black, but might be a bit blurry (I guess I'm seeing the cached image there only). From that point on, all locations I visit for the first time (are not cached) are black. After looking at locations in a fast paced manner, i start to get only black screens. I noticed the following things: it works flawless the first few minutes. But that may take time to come (if they even decide to do this) as Geoguessr is just a hobby for the devs, they have an actual work to live on top of this.Īlso getting this issue now when creating my first own map. I can understand subscription is not something that fits everyone's needs, especially for players that just want to play a few games every month, in this case the devs have to offer another approach like "buy X games for Y dollars as a one time payment". That's why the free trial map doesn't use anything from Google. In Geoguessr's case, the money is for Google as Geoguessr must pay Google expensive fees to use Google's data. People think they can get free things but it's almost never true. To find leagues, you have to know someone that make some or find on internet community or people sharing leagues.īut you have to realize that free things are not a real thing, you always pay when browsing internet (ads, data collection etc). To find challenges, either you find a pro user that can make some or you just look at the activities on each map page where you will usually find challenge links (some have timer, some don't, no way to know before starting it). you can join leagues to get regular free games you can find challenge links and play them for free you have one free game per day on any map you want
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